There are two things I have an enormous amount of love for:
movies and video games. I’ve loved both ever since I was a little kid. I grew
up watching horror movies and Godzilla movies, playing Atari and Nintendo games.
Some of my friends shared my love of video games but most didn’t. Some of my
friends liked horror movies but most were not even allowed to watch them. Growing
up, I had very few people to talk to about all the new things I was seeing and
new games I was playing. I felt a little bit isolated. I wasn’t interested in
sports or playing in the street. I wasn’t interested in girls or going to
school dances. I wanted to watch movies and play video games. I chose two of
the most solitary activities imaginable at the time and my social life suffered
as a result.
Around the time Super Mario Bros. 2 came out, I made two
wonderful discoveries in a B. Dalton bookstore at the local mall: Fangoria and
Nintendo Power. I was in heaven. I held in my hands two magazines that
contained all this wonderful information about my life’s true loves. I was
suddenly privy to inside information on films in production, games that were
coming out in a few months and the opinions of people who seemed to share my
interests. In those early days of my life, those magazines were my “communities”.
They were the validation of my interest in horror films and video games. That
day, I became a true magazine fanatic. But after awhile I noticed something
odd. I was reading all this positive shit about certain films but when I
finally saw them, they were absolute garbage. I was making lists of games to
rent at Funcoland on the glowing recommendations of magazine reviewers. Many
were huge disappointments. I had my first exposure to the dangers of “hype”.
Then a wonderful thing called the internet happened. I can
remember the joys of first loading up AIM and venturing into a chat room. I was
suddenly surrounded by people whose tastes and interests matched my own. I was
no longer without a real community. It was finally here. It had finally
arrived. My early years on the internet were some of the best years I’ve ever
had sitting in front of a Windows 95 computer at one in the morning. Since
then, the community I loved discovering has become something I would rather not
be a part of. And this leads me to the topic of the day: Zoe Quinn and the
internet shit storm surrounding her.
Perhaps you don’t know who Zoe Quinn is. Quinn is an independent game developer. I first became aware of her existence through an Indie Statik article back in December of 2013. Quinn had gone through the process of Steam Greenlight in an attempt to get her game, an artsy visual novel-esque message game called Depression Quest, onto the Steam store. This brought about a flood of hate from entitled male gamers who, for no discernible reason, felt like Quinn had no business developing a game. Alongside the usual “cunt” and “bitch” comments were sexual assault threats. Not quite believing what I was seeing, I investigated the matter myself and quickly learned that not only was Quinn the target of this type of angry male rhetoric but many other female developers and gamers were being routinely harassed too. My eyes were completely opened.
But I noticed a different trend popping up as well. I began to see, in staggeringly large quantity, claims that Quinn and women like her were not really victims of harassment and abuse. They were merely over-emotional, thin-skinned whiners who cannot handle *ahem* criticism. They were not victims. They were “playing victims”. These kinds of comments were always found sandwiched between dozens of “cunt/bitch/whore/slut” comments and declarations about how much better these women would feel after a good rape, a fact that CONFIRMED their harassment and abuse, the total opposite of what you would expect to find if all of these hateful comments were merely figments of their imagination. There was clearly something wrong here.
Perhaps you don’t know who Zoe Quinn is. Quinn is an independent game developer. I first became aware of her existence through an Indie Statik article back in December of 2013. Quinn had gone through the process of Steam Greenlight in an attempt to get her game, an artsy visual novel-esque message game called Depression Quest, onto the Steam store. This brought about a flood of hate from entitled male gamers who, for no discernible reason, felt like Quinn had no business developing a game. Alongside the usual “cunt” and “bitch” comments were sexual assault threats. Not quite believing what I was seeing, I investigated the matter myself and quickly learned that not only was Quinn the target of this type of angry male rhetoric but many other female developers and gamers were being routinely harassed too. My eyes were completely opened.
But I noticed a different trend popping up as well. I began to see, in staggeringly large quantity, claims that Quinn and women like her were not really victims of harassment and abuse. They were merely over-emotional, thin-skinned whiners who cannot handle *ahem* criticism. They were not victims. They were “playing victims”. These kinds of comments were always found sandwiched between dozens of “cunt/bitch/whore/slut” comments and declarations about how much better these women would feel after a good rape, a fact that CONFIRMED their harassment and abuse, the total opposite of what you would expect to find if all of these hateful comments were merely figments of their imagination. There was clearly something wrong here.
Just the other day, Quinn entered the gaming consciousness again, this time in a much more convoluted form. An ex-boyfriend of hers began posting on his blog all about Quinn’s sexual history, including her trysts with several game journalists. Allegedly, she had sex with these men in an attempt to gain exposure and good reviews. When several Youtubers decided to cover this, some had their channels hit with DMCA and copyright claims, all of which stemmed, again allegedly, from Quinn herself. Reddit threads about the newly christened “Zoegate” were being locked left and right, and those left open had their comments sections turned into mod-deleted comment graveyards. And again, as is always the trend, male gamers took to their computers to shout obscenities into the virtual ether.
When I started Films That Witness Madness back in 2009, I
didn’t expect the reception I received. What I expected was a few dozen readers
and a handful of emails. What I got far exceeded that. My readership was
nothing to sneeze at and the amount of emails I received was sizeable. By late
2010, I began receiving communications from DVD releasing companies. They asked
if I wanted to give their new releases a look for review purposes. Naturally, I
said yes (protip: want free shit? Start a website). I began to receive dozens
of screeners a month. I reviewed the ones I found interesting and passed on the
rest. I was honest and often merciless in my reviews. Turns out, that wasn’t
what was expected of me.
No, by accepting their screeners, I was obligated to give
them a review. Not only that, I was supposed to give them a GOOD review, a sign
of gratitude for their generosity. This didn’t sit well with me at all. Not
only did I make it clear that I would not be able to review everything they
planned on sending, I made it clear that I a) did not review DVDs, just films
and b) if I didn’t like it, I wasn’t going to lie about it. Just like that, the
screeners stopped coming in (protip addendum: oh yeah, that free shit will only
come a rollin’ in if you’re OK with being dishonest). There’s a reason I distrust DVD review sites,
especially those who only seem to review DVDs released by one or two companies.
That lure of getting free stuff for the cost of a few white lies is strong, but
if you care anything about your own integrity and the integrity of your work,
you’ll write “return to sender” on that box of screeners and stick it back in
the post.
What does that have to do with Zoe Quinn and the state of
gaming journalism?
It’s an open secret in the film business that set access is
sold off for favorable press. Ain’t It Cool News became Ain’t It Cool News
precisely for this reason. Access Hollywood and shows like it are not in the
business of transparency and honest journalism. They trade their hype for set
access. The gaming journalism scene is no different. Whether or not Zoe Quinn used
her sexual history as a set of “ins” is of secondary concern to the fact that
this kind of thing happens all the time. When news broke that Machinima, one of
the larger Youtube gaming content networks around, agreed to positive press for
the Xbox One in exchange for undisclosed sponsorship money, people were
rightfully pissed but no one was really all that surprised. When Jeff Gerstmann
was fired from Gamespot for his negative review of Kane & Lynch, people
were rightfully pissed but no one was really all that surprised. Eidos had been
paying Gamespot quite a bit of money to hype up the title. Gerstmann, unlike
the paid shills of Machinima, placed his integrity first and Gamespot, their
eyes on the money, kicked him to the curb. All of this happened, but what
really sets these examples of “gaming the system” apart from Quinn is the
vitriol of the reactions.
Despite protestations, Machinima and their partners didn’t
lose very many subscribers. Gamespot took a small hit to its already bad
reputation but they survived relatively unscathed. Quinn however is now the
subject of personal attacks, threats and endless scrutiny, all because of
allegations made by an ex-boyfriend who is such a small, shallow,
self-important asshole that he could not help but air his dirty laundry in public. Oddly
enough, try as I might, I could not find a single review or piece of publicity
written by any of Quinn’s supposed sexual partners. There is no evidence that
she gained any significant exposure through her bedroom activities. So without evidence
of any kind of gain in exposure, what possible other reason could there be to
condemn her behavior?
IGN is a well-known shill for the big gaming companies. When
someone says “IGN was clearly paid for this”, people just shrug. Same goes for
Kotaku. Same goes for Rock, Paper, Shotgun. Same goes for Youtube
personalities. No one seems to care. Why is this different? Why is all the
vitriol aimed at Quinn and not at all the others? Why is this discussion not
totally about how easy it is to pay for positive coverage?
Because the criminal in this story is Zoe Quinn. And male gamers hate Zoe Quinn. That’s enough of a reason to condemn her, with or without evidence of wrongdoing.
Because the criminal in this story is Zoe Quinn. And male gamers hate Zoe Quinn. That’s enough of a reason to condemn her, with or without evidence of wrongdoing.
The last time I saw such a public flogging, the target was
Phil Fish, the arrogant, talented, socially retarded developer of Fez. When
Phil Fish opens his mouth, people ram their fists down it. It doesn’t matter
what Fish says. If it comes from him, it’s poison. Fish was not the first
person to say that Let Players should pony up some dough to developers. He was
just the one to get internet raped for it. He wasn’t the first developer to
insult PC gaming. He was just the one to get beaten up for it on Steam. The
reason Fish gets the hate he does is because he doesn’t play by the rules we
decided media personalities should play by. If someone curses out a celebrity
and the celebrity fires back, it’s never the ordinary person who is forced to
issue an apology. It’s always the celebrity. Phil Fish was battered from every
angle by assholes for as long as Fez was in development. He had every single
right to fight back. But because of that, he became something we didn’t want.
He became the mirror image of our own bad etiquette.
Same goes for Quinn in a way. Because she represents
something male gamers don’t like (outspoken, female game developer), she is
being crucified at the expense of having a real conversation about a real
problem. Because none of them fucking care about the real problem. If they did,
they would not be flooding Reddit with comments like these:
They would be flooding the inboxes of every single gaming
news outlet with protestations against the kind of behavior we all know goes on
behind the scenes.
But Quinn is such an easy target. Like Anita Sarkessian,
Quinn had the audacity to come walking into a traditionally male only scene and
make herself at home. And it says a lot about the average male gamer that
someone like Sarkessian can make some Youtube videos about video games and
suddenly become the fucking antichrist as a result of it. It says a lot about
the maturity level of male gamers that Sarkessian’s criticisms were taken as
personal insults. It says a lot about the intelligence and social acumen of
male gamers when Feminism is treated like Nazism. The typical stereotype of the
male gamer is that of a sexually frustrated, anti-social, self important nerd. The
male gaming community is proving that stereotype to be true every single second
of the day.
You have to be blind or dumb to not see the disproportionate
amount of criticism and abuse dished out to female gamers and developers over
male gamers and developers. And IT IS ABUSE. I’ve seen too many people writing
off rape threats against female gamers and developers as “trolling”. By labeling
this behavior “trolling”, all you do is write this kind of behavior off. Don’t
do that. Do not passively enable it. Because if you do, you’re not much better
than the “trolls” themselves. No one should be ridiculed and threatened over
something as fucking trivial as a video game.
Make no doubt about this statement: this has more to do with
Zoe Quinn than game journalism integrity. We live in a society where female
porn actresses are considered sluts while male porn actors are considered
heroes. We live, whether you believe it or not, in a society where “male” is
the privileged gender. If this were any other developer other than Quinn, not a
single person would raise more than half an eyebrow. We wouldn’t have 4chan
witch hunts, we wouldn’t have hateful, disgusting comments all over Reddit and
we wouldn’t have people tracking down softcore nude photo shoots the man did in
the past and then emailing them to his friends and family. Quinn is a woman in
a field full of men and she is being crucified for it while everyone else gets
to walk away with clean hands, just like the disgusting pricks online who have finally driven me to decide that I no longer want to be associated with them. If this is what is to be expected of the gaming community, I'm out.
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